I was intrigued by descriptions of the debut game from Chance Agency, a San Francisco based developer who took on a commentary of the state of the gig-economy, while also developing what seemed to be a subtle story about friendship and choice.
I was hoping for a work-simulator like experience in the theme of Papers Please, but instead found something completely different. Please check out my review and let me know your thoughts on this latest entry in the text adventure genre.
Phil Fogg