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In our last episode of 2024, we revisit a fun and short visit with some of our quizzes from the last few years. Tom and I hope you are enjoying some time off and with friends and family.
Transcript:
Phil: Hello, and welcome to episode of The Game Under Podcast.
Phil: I'm your host, Phil Fogg.
Phil: Unfortunately, Tom Towers is on assignment and not joining us in this compendium episode, where we're going to go back through six or seven episodes and replay all of our quizzes, dating back to episode all the way through to episode
Phil: I hope you enjoy this episode, where Australia's longest running video game podcast is being recorded on the th of December
Phil: I hope you enjoy.
Phil: But first, I thought we'd revive an old segment that we haven't done for a very long time.
Phil: And that is Back of the Box.
<v SPEAKER_>I'm excited, it's your turn.
Phil: Yes, and it didn't sound like you'd practice that at all, thank you.
Phil: And I'm glad you're excited that it returned.
Phil: So just to remind listeners, this is a segment that was stolen from us by gameinformer.com about three years ago, where I read to Tom the back of the box of certain games, and then you have to guess what they are.
Phil: Now, because I'm looking at a library of, you know, games, I'm going to make it easy for you.
Phil: These are all games that were released on the Xbox
Phil: That's basically all I'm going to tell you.
Phil: So these are Xbox games.
Phil: I'm going to read them to you, and you're going to try and guess what that game was.
Phil: Ready?
<v SPEAKER_>Ready.
Phil: Blank is a shooter unlike any you've ever played, loaded with weapons and tactics never seen.
Phil: You'll have a complete arsenal at your disposal, from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon.
Phil: You.
Phil: Injectable blanks give you superhuman powers.
Phil: Blast electrical currents into water and electrocute multiple enemies, or freeze them solid and obliterate them with the swing of a wrench.
Phil: No encounter ever plays the same, and no two gamers will play the game the same way.
Phil: Okay, do you need additional clues?
<v SPEAKER_>I think so.
Phil: You do?
Phil: Turn everything into a weapon, the environment, your body, fire and water, and even your worst enemies.
<v SPEAKER_>See, the problem is, when they're that detailed, they're then actually harder, quite often.
<v SPEAKER_>So I'm going to go with Max Payne
Phil: No, I'm sorry, I'll give you another clue.
Phil: Hack devices and systems, upgrade your weapons, and craft new ammo variants.
<v SPEAKER_>Bioshock?
Phil: Correct!
Phil: Ha!
Phil: It only took two guesses.
Phil: Yeah.
Phil: I think that you get a negative one for that, because you should have gotten an ad.
Phil: You'll also be forced to genetically modify your DNA to create an even more deadly weapon than you.
Phil: So you get a negative one for that.
Phil: Okay?
<v SPEAKER_>Definitely.
Phil: So now we're going to move on to another Xbox exclusive, and hopefully this will be easier for your small mind to get around.
Phil: Are you ready?
<v SPEAKER_>Yep.
Phil: Okay.
Phil: Imagine a place where gravity isn't always down.
Phil: It can be controlled, twisted, flipped, and even wrap around small planetoids.
Phil: Imagine walking on walls and ceilings.
Phil: Can you handle the new challenge?
Phil: Portals change everything.
Phil: Experience for the first time the reality-bending effects of a portal world.
Phil: This game sets a new standard that will completely mess with your mind.
<v SPEAKER_>Pray.
<v SPEAKER_>What?
Phil: No, I'm sorry.
<v SPEAKER_>It's as if we'd already done that one before.
Phil: Darn, I screwed up because this is actually what I meant to read to you.
Phil: Ready?
Phil: Open your mind to a new way of gaming.
Phil: Portal blends...
Phil: All right, fine.
Phil: So you get a plus one for that.
Phil: You got...
Phil: You got pray.
Phil: Okay, so here goes.
Phil: The final one.
Phil: You're currently at zero.
Phil: If you get this one right, you will be in positive territory.
Phil: The tragedies that took his loved ones years ago are wounds that refuse to heal.
Phil: No longer a cop, close to washed up and addicted to painkillers.
Phil: This man takes a job in another country, protecting the family of a wealthy real estate mogul, in an effect, in an effort to finally escape his troubled past.
Phil: But as efforts spiral out of his control, this man finds himself alone on the streets in an unfamiliar city, desperately searching for the truth and for fighting a way out.
<v SPEAKER_>Is it portal?
Phil: No.
<v SPEAKER_>Is it Bioshock?
Phil: No.
<v SPEAKER_>Is it Prey?
<v SPEAKER_>No.
<v SPEAKER_>Is it Max Payne ?
<v SPEAKER_>No.
Phil: That wasn't released on the so we'll give you Max Payne correct.
<v SPEAKER_>Is it Max Payne?
<v SPEAKER_>Well, I was going to go with Max Payne
Phil: Yeah, well, it was not released on the Xbox so you correctly guessed Max Payne which reminds me of a prior episode where we talked about the sequels.
Phil: What could the story do in a future Max Payne series?
Phil: So let's go back to that time.
Phil: For something else, too, I just think in Max Payne I would love it to start with him being a clerk in a rental car agency, like in a really bad-fitting uniform, like having to write up paperwork.
<v SPEAKER_>And it turns out the guy that recruited him into the used car business is actually a criminal.
Phil: A rental car.
<v SPEAKER_>Yeah, a rental car criminal.
<v SPEAKER_>And the cars are, they're not stolen cars, they're cars used in drive-by shootings or drug running, and this is how they get rid of them.
Phil: No, no, no, what they are, right?
Phil: These are cars that insurance companies have written off as being unsafe, and they're supposed to go to the wrecker.
Phil: But instead of going to the wrecker, they go to this guy who gives them some superficial repairs and then sells them to this rental car company.
<v SPEAKER_>And so he's responsible for the deaths of hundreds, if not thousands, of civilian motorists.
Phil: Right, and then Max Payne decides to start looking into this.
Phil: Unfortunately, he chooses one of the cars that is not road-ready.
<v SPEAKER_>This is how he finds out.
<v SPEAKER_>He's with his new wife.
Phil: Yeah.
<v SPEAKER_>And the guy's like, well, I'll take my car broken down.
Phil: He's on his honeymoon, and he says, OK, well, no need for you to rent a car from somewhere else.
Phil: Take a couple of the line minivan.
Phil: Yep.
<v SPEAKER_>And his wife gets killed in the crash, and he blames himself.
Phil: Airbag doesn't deploy.
<v SPEAKER_>And he blames himself, but the seatbelt breaks.
<v SPEAKER_>And so the autopsy report, the coroner says, she was killed because she wasn't wearing a seatbelt, but he knows this is bullshit.
<v SPEAKER_>And everyone's like, well, it's her fault she's dead.
<v SPEAKER_>They tell him to get over it.
Phil: No, no, no.
Phil: What happens is, just days before the wedding, he takes out a massive insurance policy on her.
Phil: Yep.
Phil: And so when she dies in the honeymoon, the family starts to make accusations about this.
Phil: It seems that the seatbelt has been tampered with, but it hasn't been tampered with, it's just because it was a written-off card.
<v SPEAKER_>Yep.
Phil: And so now the police are after him for the murder of his wife.
<v SPEAKER_>And this all happened in Australia?
Phil: In Australia, yes.
<v SPEAKER_>Yeah, absolutely.
<v SPEAKER_>I think once again, we need to start, we need to get into running for rock star.
Phil: That's Max Payne
Phil: That's after he's come back from Afghanistan.
Phil: We can kill off wives like three a game.
Phil: No problem.
Phil: You know, it's been a long time since we've played the game Gun or No Gun.
Phil: Do you remember this game?
<v SPEAKER_>Yes, I do.
Phil: You do?
Phil: Where basically I give you the name of a game and you tell me whether there's a gun on the cover?
<v SPEAKER_>Yep.
Phil: Okay.
Phil: I've got Xbox games in front of me that I grabbed at random.
Phil: They are the H through K section.
Phil: You would be surprised at how few games start with the letter H, I, J, and K.
Phil: So I'll just give you the name of the game and you tell me if there's a weapon on the front or an act of violence.
Phil: And then I'll tell you whether you're right or wrong.
Phil: Now, do you have a pen?
Phil: Because you're going to have to keep score because if you, there's a prize if you get more than percent of these right.
<v SPEAKER_>I'm not sure I want the sort of prizes you give out, but I'm ready.
Phil: Okay.
Phil: The Simpsons, hit or run?
<v SPEAKER_>I partially remember the cover.
<v SPEAKER_>I'm going to say definitely no gun.
Phil: No gun?
Phil: But is there an act of violence or a weapon on the cover?
Phil: It's gun, weapon?
<v SPEAKER_>I think there's a rake.
<v SPEAKER_>There's something like a rake on the cover.
<v SPEAKER_>So there is a weapon on the cover, I believe.
Phil: Okay.
Phil: That is a no.
Phil: That is a non-violent game cover.
<v SPEAKER_>I'm going to have to be patantic here, though.
<v SPEAKER_>I'm going to have to be patantic here because...
Phil: Are you looking up the cover?
<v SPEAKER_>Yes.
Phil: You're not allowed to cheat.
<v SPEAKER_>I mean, it's not cheating if I already...
<v SPEAKER_>We just said what the game was.
Phil: The Simpsons, hit and run?
<v SPEAKER_>Yes.
<v SPEAKER_>Let me just point out here that there is a tentacle coming out of the sewer...
Phil: Yes...
<v SPEAKER_>.
<v SPEAKER_>spraying some sort of acid.
<v SPEAKER_>That is an act of violence.
<v SPEAKER_>There's also...
Phil: There's also a decapitation of a statue.
<v SPEAKER_>Yes.
Phil: So, you...
<v SPEAKER_>So, I'm sorry, but that's a yes.
<v SPEAKER_>I was correct.
Phil: You are correct.
Phil: All right.
Phil: The next game, worst game ever made, Hitman Contracts.
Phil: No typing.
Phil: Gun.
Phil: Yes, correct.
Phil: Hulk Ultimate...
<v SPEAKER_>You told me to keep score.
Phil: I'm keeping score.
Phil: Hulk Ultimate Destruction.
<v SPEAKER_>No gun.
<v SPEAKER_>I'm going to go with act of violence.
Phil: Correct.
Phil: Have you ever played that game?
<v SPEAKER_>No, I haven't.
Phil: It's apparently pretty good.
<v SPEAKER_>It looks fun.
Phil: Yep.
Phil: Hunter The Reckoning.
<v SPEAKER_>Yes, gun slash crossbow thing.
Phil: Exactly.
Phil: Wow, you know you're a Hunter The Reckoning cover.
Phil: That was developed by Danger High Voltage Software.
Phil: Do you know what other notable game they...
Phil: What notable game on the Wii did they develop for an extra point?
<v SPEAKER_>Was it The Conduit?
Phil: Wow.
Phil: Shit, man.
Phil: You should get paid for this.
Phil: I Ninja, which is I-Ninja, not I Common Ninja.
Phil: It's not like, you know, I Ninja.
<v SPEAKER_>No gun.
<v SPEAKER_>I'm not sure if I'm familiar with this game.
<v SPEAKER_>I'm going to say no gun and maybe some shurikens, but no act of violence.
Phil: There are three shurikens and a large samurai sword.
Phil: Actually, ninjas don't use samurai swords, do they?
Phil: Katana.
<v SPEAKER_>I believe samurais use samurai swords.
Phil: Yep.
Phil: So ninjas must use katanas.
Phil: It's a kiddie platformer game with really good graphics, as I recall.
Phil: Indigo Prophecy, known as Fahrenheit in some territories.
<v SPEAKER_>I believe there is definitely no gun on the cover.
<v SPEAKER_>If there was a weapon, it would be the knife.
<v SPEAKER_>And I am going to go with the knife is there, because I can't remember if it is merely him in some sort of meditative stance or him also looking down at the bloody knife, wondering what he's done.
<v SPEAKER_>And given that's the most melodramatic and ridiculous possibility, I'm going to go with knife.
Phil: Wow, you actually just exactly described the cover of that game.
Phil: So you are correct.
Phil: You're currently seven out of seven.
Phil: I'm going to speed this up a little bit.
Phil: Did Deus Ex Invisible War?
<v SPEAKER_>That's actually got a similar cover to Fahrenheit.
<v SPEAKER_>Wait, no, no, that's the second one, right?
Phil: Yes.
<v SPEAKER_>I was thinking of Mankind Divided.
<v SPEAKER_>Now, that's more difficult.
<v SPEAKER_>I am going to say no gun.
<v SPEAKER_>There's definitely no act of violence, but I'm going to say no gun, but that may be wrong, but I'm sticking with that.
<v SPEAKER_>But there's certainly sunglasses.
Phil: No, no sunglasses.
Phil: This is...
<v SPEAKER_>Amazing.
Phil: Yes, there's a massive Mako gun, or Mako pistol.
Phil: It probably takes up % of the front cover, and it's pointing at us.
Phil: Actually, there's some sort of rule that they can't have the gun pointing at you, I think, in Europe, so it's kind of pointing down to the side, but it's there.
Phil: So that's the first one you've gotten wrong.
Phil: Iron Phoenix.
<v SPEAKER_>I got that very wrong indeed.
Phil: Sega's Iron Phoenix.
Phil: It was developed by Sega Sammy.
<v SPEAKER_>I have no idea what this game is.
Phil: It's the first ever -player online fighting game.
Phil: The most innovative game of Eaccording to Team Xbox.
<v SPEAKER_>I'm gonna go with Act of Violence.
Phil: There are massive acts of violence, and massive swords and weapons, so you are correct.
Phil: Almost done.
Phil: Jade Empire from Bioware.
<v SPEAKER_>No gun.
<v SPEAKER_>I think maybe some sort of dagger or something to that effect, and I do not recall there being an act of violence, but I could well be wrong.
<v SPEAKER_>And there are multiple covers for this game, I believe, in any case.
Phil: Yeah, I'm holding the limited edition, and there is a massive sword, a flaming sword.
Phil: It is a horrible cover, comically bad.
Phil: Okay, Jetset Radio Future.
<v SPEAKER_>Well, now this is a controversial thing, because some people for some reason believe that a spray paint can, could be a weapon, and that spray painting something could be an act of violence.
<v SPEAKER_>So we'll have to define our terms here.
Phil: I don't think it's a weapon.
Phil: I don't think for the purposes of this, we will say it's not a weapon.
<v SPEAKER_>Okay, then there is no weapon.
Phil: Correct.
<v SPEAKER_>And, and I also will say no act of violence, because I would add that spray painting something.
<v SPEAKER_>Unless you're spray painting a person, which is not occurring on the cover, is not an act of violence.
Phil: And the last game, this is a tough one.
Phil: It's from Avalanche Studios, published by Eidos, that later got bought out by Square.
Phil: It's rated M for Mature, and a game you're probably familiar with, Just Cause.
<v SPEAKER_>I am indeed familiar with Just Cause, and I believe there is a gun on that cover.
Phil: Incredibly not.
<v SPEAKER_>Amazing.
Phil: Though, there is a bullet hole.
Phil: So, I'll let you decide if that counts.
Phil: But yeah, incredibly, there's not a gun.
<v SPEAKER_>Well, given my success throughout the rest of the list, I'll put that down as a failure.
Phil: Okay.
Phil: Well, out of those games, you've got right and wrong.
Phil: So, congratulations.
Phil: You know your covers, man.
Phil: You know your s era games.
Phil: That's pretty impressive.
Phil: Are there any games in that?
Phil: I am going to share a game with you on itch.io.
Phil: You can pick from one of games available.
Phil: So, what's my prize?
Phil: Is there any game in that stack that you played?
Phil: Simpsons Hit and Run?
<v SPEAKER_>I've played that briefly, yes.
Phil: The Horrible Hitman Contracts game?
Phil: I don't know.
<v SPEAKER_>I think I have played a tiny bit of that as well.
<v SPEAKER_>I've played a tiny bit of Deus Ex.
<v SPEAKER_>I have played and completed to a high level at that Jade Empire.
Phil: Really?
<v SPEAKER_>That I would put down as probably my favorite Bioware game.
Phil: Okay.
Phil: Well, that one's backward compatible with the Xbox One.
Phil: So, I will put that in and install it, because I remember falling off that game.
<v SPEAKER_>Like all other Bioware games, it has a absolutely awful opening...
Phil: .
Phil: many of games, and we'll go through this game in a year episode.
Phil: There's plenty of games I've played this year that got less than $
Phil: Or an A.
Phil: Definitely.
Phil: Definitely.
Phil: No, don't clear your throat accusatorially.
Phil: You know what you've deserved before you talk about your little game?
Phil: What?
Phil: You've deserved a back of the box segment.
Phil: You're getting punished.
Phil: Now, I've made it easy for you.
Phil: There's three games that are all PlayStation exclusives.
Phil: So last show, we did Xbox exclusives.
Phil: These are all PlayStation exclusives, and then there's a bonus round.
Phil: A game, I guess, for Tiebreaker?
Phil: All right, I'm gonna read you what's on the back of the box, you're gonna guess the game.
Phil: And I'll start with an easy one, just to get you warmed up.
Phil: All right, you ready?
<v SPEAKER_>Yep.
Phil: Peril.
Phil: Assemble.
Phil: Free-roaming battle system.
Phil: Run freely around the battle map to set up spatial and dynamic strategies.
Phil: Over playable characters.
Phil: Enough game console personifications to create your dream team.
Phil: Transformation.
Phil: Transform to unleash the girls' true powers and special abilities.
Phil: Item development.
Phil: Develop new items to make your journey easier and more fun.
Phil: PlayStation exclusive.
Phil: Can you identify this game?
<v SPEAKER_>Is it Connecticut?
Phil: No.
Phil: And you know it's not.
<v SPEAKER_>I wish it was.
<v SPEAKER_>Is there anything more?
Phil: No, that's it.
Phil: That's all your puzzles.
Phil: Transform to unleash the girls' true powers and special abilities.
<v SPEAKER_>The girls' part is what has confused me.
<v SPEAKER_>Is it Powerpuff Girls?
Phil: No.
<v SPEAKER_>License game?
Phil: No, not license.
Phil: It's from NIS America.
<v SPEAKER_>Oh, hyperdimension neptune.
Phil: Mark?
Phil: Exactly.
Phil: Okay.
Phil: So you needed the developer to toss you over the edge there.
Phil: Literally.
Phil: Yeah.
Phil: Okay.
Phil: So next one.
Phil: These should be easy for you, man.
Phil: Okay.
Phil: The next one, I'm going to give you the second easiest one.
Phil: This game is a hack and slash of the highest order.
Phil: A stunning mix of Asian mythology and sci-fi.
<v SPEAKER_>Azura's Wrath.
Phil: There you go.
Phil: What was the kickoff?
<v SPEAKER_>Asian mythology.
Phil: Now, the rest of the box banter says, rage never dies in caps and red and bald.
Phil: Betrayed by the gods, banished for years, his wife killed his daughter, kidnapped in a truly unique blend of breathtaking action and story, Azura's Wrath takes you on a relentless quest for revenge.
Phil: I was hoping that you would think that was God of War.
<v SPEAKER_>God of War is an Asian mythology, so that couldn't happen.
Phil: Depends on how broadly you want to identify Asia.
<v SPEAKER_>I've just figured out this is literally just an excuse so that you can read the texts on the back of boxes, because even after I get something, before you complete the text, you just keep going.
Phil: Yeah, I know.
Phil: Well, it's easier than podcasting.
Phil: I just sit here and read.
Phil: If you want me to read other things, I've got the newspaper in front of me.
Phil: You will never forget this game.
Phil: The future is in your hands.
Phil: Award-winning game designer will captivate your senses, and this time in D.
Phil: Immerse yourself in a unique multi-sensory game experience in stereoscopic D.
Phil: Any idea?
<v SPEAKER_>I want to say it's Blink, but it's not.
Phil: I haven't Blink.
Phil: Blink?
Phil: What's Blink?
<v SPEAKER_>Is that the right name?
<v SPEAKER_>I think the Xbox game about...
Phil: Dude, PlayStation exclusives.
<v SPEAKER_>Yeah, well, I said I wanted to, but I know it's not.
Phil: Blink the Time Sweeper?
Phil: Blink the Time Sweeper?
<v SPEAKER_>Yeah, exactly.
Phil: The future is in your hands.
Phil: Award-winning game designer Blank will captivate your series' senses, and this time in D.
Phil: Immerse yourself in a unique...
<v SPEAKER_>Is it...
<v SPEAKER_>What's the name for it?
<v SPEAKER_>Child of Eden?
Phil: Yes, it's Child of Eden.
Phil: How did you get that?
<v SPEAKER_>What was the text again?
<v SPEAKER_>I'll tell you.
Phil: The future is in your hands.
Phil: Award-winning game designer will captivate your senses, and this time in D.
<v SPEAKER_>Captivate your senses, and this time in D.
Phil: Ah, okay.
Phil: See, I thought you would have got it on, use the PS Move Motion Controller to take the immersion to all new levels.
Phil: So there you go, Child of Eden.
Phil: Which I always confuse with that Ubisoft game, Child of Endor, or whatever the fuck it's called.
Phil: Anyway, Child of Eden, so you got out of
<v SPEAKER_>Child of Light.
Phil: Yeah, Child of Light, right.
Phil: The Microsoft game.
Phil: So now, this means you get to the bonus round.
Phil: No, but it's on Microsoft platforms, such as Xbox One and...
<v SPEAKER_>As well as Sony and even Nintendo.
Phil: No, no, Child of Endor is not available on any platform not owned by Microsoft.
Phil: It's not on PlayStation.
<v SPEAKER_>I'm sure it is.
Phil: All right, what's it really called, Child of Light?
<v SPEAKER_>Child of Light.
Phil: Yeah, it was an Xbox One exclusive and also available on Steam.
Phil: And that's the end of the story.
Phil: So you've earned yourself a bonus round since you got an offer.
<v SPEAKER_>It was even on the PS Vita.
Phil: Yeah, yeah, except the PS Vita.
Phil: But everyone knows that Microsoft secretly owns the Vita.
Phil: So this game, I will give you the score if you just get the franchise right.
Phil: All right?
Phil: Now, this is a PlayStation exclusive.
Phil: And this says, a blank of a lifetime.
Phil: Okay?
Phil: So it's something, a blank that you will only have once in a lifetime.
Phil: A lifetime of farming takes on new meaning in this special edition.
Phil: Besides, it's planting crops, raising animals, and rebuilding your father's farm.
Phil: You'll make friends in Forget Me Not Valley, find your future bride, and hopefully cultivate a happy family.
Phil: Special edition features for the place...
<v SPEAKER_>Wait a minute, though.
<v SPEAKER_>I'm going to assume this is a PSexclusive, like, Child of Light was an Xbox exclusive.
Phil: No, this is a true...
<v SPEAKER_>And so it's Harvest Moon.
Phil: No, no, no, no.
Phil: What?
<v SPEAKER_>Is it Harvest Moon?
Phil: Yes.
<v SPEAKER_>Yes.
Phil: Now, you only had to get the franchise right, but it's Harvest Moon A Wonderful Life Special Edition.
Phil: Now, Harvest Moon A Wonderful Life was initially released on the N
<v SPEAKER_>It's a special edition, the explicitness of the cover of Back of the Box text, right?
Phil: Yes, right.
Phil: Well, the special edition features include things for the PlayStation computer entertainment system.
Phil: You get to meet and charm expanded selection.
<v SPEAKER_>I thought you were going to say include double penetration.
Phil: Well, you do get to charm an expanded selection of eligible brides.
Phil: So...
Phil: Exactly.
Phil: Wait, now, it says discover the new farming enhancements like the fertilizer machine.
Phil: I live on a farm.
Phil: There's such a thing as a fertilizer spreader.
Phil: I don't think there's such a thing as a...
Phil: Now, don't read into fertilizer spreader.
Phil: That's disgusting.
Phil: This...
Phil: I've never heard of a fertilizer machine.
Phil: Anyway, apparently...
<v SPEAKER_>Well, is the spreader a machine?
Phil: The spreader is a device.
<v SPEAKER_>Is it mechanical?
Phil: In nature, yes, but it doesn't have its own drive.
Phil: You have to hook it up to a tractor to make it work.
<v SPEAKER_>I don't think a machine necessarily has to, does it?
Phil: I think it's peripheral.
Phil: Is a controller a machine?
<v SPEAKER_>Why not?
<v SPEAKER_>That's what I'm asking you.
Phil: Well, a controller for your PlayStation is not a machine because it doesn't do anything in and of itself.
<v SPEAKER_>Well, my PScontroller has a light on it that shines.
Phil: Not if you unplug it.
Phil: If you unplug it.
<v SPEAKER_>Oh, yeah, it's a wireless controller.
Phil: If you unplug the wireless controller, it will not.
Phil: It's not a machine.
Phil: Is a light bulb a machine?
<v SPEAKER_>Here's a definition of machine, and controller qualifies for this.
<v SPEAKER_>The PScontroller anyway, an apparatus consisting of interrelated parts with separate functions used in the performance of some kind of work.
Phil: Okay.
<v SPEAKER_>So a controller would qualify.
Phil: Absolutely not.
Phil: Because a controller would not, without the console to which it's connected, it doesn't perform any work.
<v SPEAKER_>That is nowhere mentioned in the definition.
<v SPEAKER_>An apparatus consisting of interrelated parts with separate functions used in the performance of some kind of work.
<v SPEAKER_>So the controller qualifies.
Phil: It's not performing any kind of work if it's not connected to a console.
<v SPEAKER_>That doesn't matter according to this definition.
Phil: You just said the definition of a machine is something.
<v SPEAKER_>It merely has to consist of interrelated parts with separate functions used in the performance of some kind of work.
<v SPEAKER_>The controller is used in the performance of some kind of work, and has interrelated parts with separate functions.
Phil: It certainly has interrelated parts with separate functions.
Phil: But what work is it conducting if it's not connected to a console?
Phil: Turning on a light.
Phil: Damn it, the PlayStation
Phil: Yeah.
<v SPEAKER_>So...
Phil: Anyway, so congratulations.
<v SPEAKER_>I specifically used the PScontroller as an example, so...
Phil: You got out of
Phil: I did not think you were going to get Child of Eden at all.
<v SPEAKER_>Wasn't it out of ?
Phil: No, you got out of
Phil: You got them all.
Phil: You got Hyperdimension, Azurath...
<v SPEAKER_>I thought that was the developer.
<v SPEAKER_>I wouldn't class that as a victory.
Phil: The Neptunia?
Phil: Okay, we got out of
Phil: So, congratulations.
Phil: You did a great job.
Phil: Yeah, you really did.
Phil: You should be proud of that.
<v SPEAKER_>It's one of my great achievements in life.
Phil: I think we'll tweet that out later on your official Twitter handle, at Game Under Phil.
<v SPEAKER_>Yeah, out of is going right on the wall.
Phil: Excellent.
Phil: Well, obviously, I enjoy the back-of-the-box segment more so than anyone else.
Phil: So, on to the next game.
Phil: And over at the VG Press, I've started up a gaming trivia quiz at thevgpress.com in the gaming forum.
Phil: And I did this when I had forgotten my password for my main account.
Phil: And the administrator for our site has basically ghosted our whole community so I was unable to get my password reset.
Phil: So, I started this as an alternate identity, very close to my real identity on the site.
<v SPEAKER_>What would you say is the difference?
Phil: Well, one is called Aspro, one is called the real Aspro.
Phil: So, I started this gaming trivia thing.
Phil: And so, for the people that aren't part of the VG Press community, like, you know, the very first one, which I think was really obvious to anyone that knows anything about video games, I started with a really easy question, which was, what video game system's distinct plastic coloring was chosen by its parsimonious manufacturer due to them being able to buy plastics in that color more cheaply?
Phil: Now, the obvious answer is the Famicom, the Nintendo Famicom, with its maroon plastics.
Phil: You knew that answer, right?
<v SPEAKER_>Well, I would have said NES if someone else had not previously said that.
Phil: But the NES is gray.
Phil: The NES is...
<v SPEAKER_>No, but as in the Famicom, because they're also technically the same thing.
Phil: Well, they're not.
Phil: They're different.
Phil: They have different plastics.
<v SPEAKER_>If you look up Famicom on Wikipedia, I believe it is referred to as the Famicom slash NES.
Phil: Now, the second question was, Gunpei Yokoi was famous for creating the Game Boy and infamous for creating the Virtual Boy.
Phil: But what is the name of the non-Nintendo gaming console he created?
Phil: This is like basic stuff.
Phil: Everyone knows the answer is one to one.
<v SPEAKER_>Well, I think someone got it.
Phil: Oh, yeah.
Phil: And somehow, you've climbed your way to the top with your expertise in-
<v SPEAKER_>Second in place, I believe.
Phil: Yeah, well, yeah, but you're ascending because of your knowledge of Michael Jackson.
<v SPEAKER_>Maybe he's the person I'm accusing of being a pedophile in every episode.
Phil: Perhaps.
<v SPEAKER_>Which I think you don't need to censor because he's dead.
Phil: Dead, exactly.
Phil: Did I teach you that on a prior show?
<v SPEAKER_>I don't know, but if anyone wants clues as to who I'm talking about, the joke is because he is evidence that I should not be at risk of being sued for defamation if I accuse someone of being a pedophile.
<v SPEAKER_>That's what the joke is about.
Phil: Now, it is true that you cannot slander the dead.
Phil: You can say anything you want about the dead people, at least in the US, this is the case.
Phil: And I think I may have taught you this.
Phil: But anyway, if someone's dead, and maybe this came up with our obituaries.
Phil: But if someone is dead, you cannot slander them.
Phil: You cannot be sued for defaming them.
Phil: Now, what was the other one that you got?
Phil: Because of your advanced knowledge of...
<v SPEAKER_>Metal Gear Solid.
Phil: No, Stubbs the Zombie.
<v SPEAKER_>Yeah, Stubbs the Zombie.
Phil: That was just to see if anyone listens to the show at the VG Press.
<v SPEAKER_>And we proved that they do not.
Phil: They do not.
Phil: They do not listen all the way through.
Phil: So we know, listeners.
Phil: So anyway, I believe you...
Phil: First of all, it was one of the best gaming forum moments of my life, where you suggested a password.
Phil: And in the background, the site's dormant administrator happened to contact me, like in the same hour, reset my password.
Phil: It was just beautiful.
Phil: I was laughing for like minutes.
<v SPEAKER_>Did he reset it to my suggested password?
Phil: No, of course he didn't.
<v SPEAKER_>That's a missed opportunity.
Phil: He made it like characters with special characters and numbers.
<v SPEAKER_>And you then immediately changed it to a single word.
Phil: Yeah, to super hot or something.
Phil: Something or WonderSwan, possibly.
Phil: So I believe you have a trivia question for me.
Phil: And if-
<v SPEAKER_>Yes, I do.
Phil: If-
Phil: now, what's the stakes here?
Phil: If I don't get it-
<v SPEAKER_>Then I will post it in the forum.
Phil: Okay.
Phil: And someone will get a point for it.
<v SPEAKER_>And if someone doesn't get it, I will get a point for the leaderboard.
Phil: Okay.
Phil: But you've got hours to respond.
Phil: But this is all a big stretch because obviously, I know everything about video games.
Phil: So hit me.
<v SPEAKER_>Yes.
<v SPEAKER_>Well, we previously mentioned the male gaze on a prior episode of The Game Under Podcast, perhaps the prior episode in fact.
<v SPEAKER_>This concept was actually invented by the English art critic who made several famous BBC documentaries and is a Marxist.
<v SPEAKER_>Here is one of these Marxist academic intellectuals that are going around who people never reference when they're complaining about Marxist intellectuals because then they may have to engage with an argument that someone is making.
<v SPEAKER_>But he came up with the concept of the male gaze.
<v SPEAKER_>His name is John Peter Berger.
<v SPEAKER_>He's famous for the documentary series Ways of Seeing, which I'm sure you've seen.
Phil: Berger.
Phil: So the male gaze is not a homosexual thing.
Phil: It's about how literature and movies and stuff always see things through the male's view, right?
<v SPEAKER_>In his view.
Phil: In his view, right.
<v SPEAKER_>Yes.
<v SPEAKER_>We bring him up not due to his aesthetic theory, which we've discussed in a previous episode, nor for his documentary series, but because he voiced not one, but two characters in one of the early games in one of the biggest franchises in video games today.
<v SPEAKER_>What game was that?
Phil: This burger guy did?
<v SPEAKER_>Yes, he did.
Phil: This burger guy that came up with the theory of the male gaze voiced a character or a number of characters in an important franchise that is still relevant to this day.
<v SPEAKER_>Correct.
Phil: Oh, I can't ask any follow up questions.
Phil: Oh, okay.
Phil: Well, let's see.
Phil: He must be old, otherwise he wouldn't be coming up with theories.
Phil: So it must be an old game, but it's got to be new enough that it had voice acting.
Phil: So I'm thinking, and it might just be because of my micro view of Ken Williams' book, that it might be a Sierra online type thing, but I, no, it's not Gex, it's not Gex the Gecko, because that was another guy.
Phil: That would have been good, because it's early, and it won't be an Ngame.
Phil: Well, it could be, Nwas quite a long time ago.
Phil: It was probably British, otherwise, well, male gays.
Phil: Okay, all right, I'm gonna commit to an answer.
Phil: Banjo Kazooie.
<v SPEAKER_>No, you are incorrect, unfortunately.
Phil: Damn it.
Phil: All right, well, we'll have to go over to the community.
<v SPEAKER_>It will, indeed.
Phil: I've posted a question over there right now, and if the answer is Geohot, but this is gonna come out way after people answer that over there, you'll have to put it up after that one to be question
Phil: So yeah, go over to the vgpress.com to their gaming discussion, which is where you see most of our community.
Phil: Yeah, all right, so back to games.
Phil: Well, dear listener, that is it for episode
Phil: I hope you've enjoyed this Christmas special as much as you're enjoying time with your family and friends at a time of the year where we usually get to relax a little bit more and take some time off.
Phil: Hopefully, you've gotten some time off as well.
Phil: We'll be back in with more episodes of Tom Towers.
Phil: Thank you very much for listening.
Phil: And please do, if you have a comment or question, visit gameunder.net and post right from the front page.
Phil: I've recently posted a review of something or other.
Phil: It's a hardware review.
Phil: Oh yes, that's right, the Steam Deck.
Phil: Check it out.
Phil: We'll talk about it in the next episode.
Phil: I am Phil Fogg.
Phil: Thanks for listening.