This episode we talk about the Game Pass downgrade, Black Myth Wukong sales, Gamescom, Valve’s new game and what we’ve been playing, namely Doom + Doom 2, The Good Time Garden, Thank Goodness You’re Here and Dear Esther.
Phil Fogg
This episode we talk about the Game Pass downgrade, Black Myth Wukong sales, Gamescom, Valve’s new game and what we’ve been playing, namely Doom + Doom 2, The Good Time Garden, Thank Goodness You’re Here and Dear Esther.
Phil Fogg
Today I review Hyperkin’s Ranger controller for the Atari 2600. Is it possible to give a 0/10 and a 10/10 to the same product?
Phil Fogg
This episode we talk about the Olympics, the best shark games, Braid Anniversary edition, Game Informer, “The PS4 Problem”, A Plague Tale Innocence, Baldur’s Gate 3, Halo, GTA, Tekken, Sky of Light and also ponder who would be best to lead a council of video game characters when confronted with self awareness.
Phil Fogg
This episode we go through the news you won’t find anywhere else and the games we’ve been playing including Baldur’s Gate 3, Teardown, Mafia Definitive, Dear Esther and Indika. Here is a link to episode 41, when we reviewed Dear Esther for the first time (ten years ago).
Phil Fogg
This episode we cover the news, Tom does an investigative piece on Humble Bundle and we give our impressions of Indika and Aperture Desk Job.
Phil Fogg
This episode we go over the latest Sony, Microsoft and Nintendo news, discuss the state of VR and car combat games as well as talk about This Bed We’ve Made and Apeture Desk Job. Phil and Tom also talk about Phil’s new gaming PC.
In this episode we go through the games that impressed us, and a few that did not during Not-E3 week. We also go over the news, answer e-mails and review Retro Gamer magazine’s Top 100 Retro Games list.
Phil Fogg
Prompted by a friend I recently bought SimCity 2000 on Good Old Games for $4. The conversation turned to PC gaming packaging, which reminded me I probably still had the original games. I was happy to find the below. I particularly miss the large manuals, I remember the SimEarth manual (click on link for full copy of the 236 page publication) was particularly dense, in physicality and content, sadly I no longer have it.
Generally speaking, as the PC game boom continued the packaging got larger and more creative in an attempt to take up more shelf space and grab consumers attention. My collecting of PC physical game media ended in 2013, when I went out of my way to buy the latest Tomb Raider game in physical form, only to get home and find nothing more than a Steam download code within the box.
I hope you enjoy these pictures,
Phil Fogg
Tom returns from abroad and we speculate on the backstories behind Microsoft’s recent moves as well as giving some impressions of Dave the Diver and Mario Odyssey (and Nintendo in general).
Phil Fogg
Phil is all by himself this episode with a quick news update as Tom continues to be on assignment. I talk about the news… and that’s it.
Phil Fogg