Tom Towers Reads in March

A long time ago, in a opaque e-mail to Phil which I regret, and he accepted with a wow, I'll have to return to this (though he, thankfully, never did), I revealed both the size of the lesions in my brain and the blood supplied to the same organ, by way of describing how they had recently shrunk or flowed rather than grown and ebbed. 
Feebly, and foolishly, I wrote and partially edited what are now the final instalments of the Tom Towers Reads series, a work documenting the return of my literacy (some semblance of successful short term memory creation and processing) yet the absence, still, of my ability to recall long-term memories without some prompting, and the perpetual sense of paranoia and déjà vu which resulted.
 
The series, as a whole, was an autobiography made and presented in the wrong medium. A Pater prose poem, not a Poe. In fact, it is one in the mode of the latter (recounting an earlier such shrinking and flowing) that haunts the style of these supposed reviews; part of a work rendering everything that I had written, post-lesions, up until that point an impotent impression of the whole of the work itself, its festering maggots gnawing their rotting prose.
 
Writers who disavow their own work, beg their benefactors to burn it on their deathbed, but do not burn it themselves, are cowards. So if I am not to move these to the recycle bin (and they are backed-up in so many folders, hard drives and clouds that I can hardly hope to eradicate them completely; as with most infestations, one is at its mercy no matter what one tries) then, out of shame, let me disparage them and publish them in their present—and chronologically increasingly unedited and underdeveloped, as the realisation of their futility slowly dawned upon me,—state, in the internet's very own outhouse, GameUnder.net; where only those whose brains are as damaged as mine are likely to find them...
 
Which is also our new slogan: Game Under, for those whomse brains are as damaged as ours..."

- Tom Towers

Phil Fogg Reviews Super RC Pro-Am

I continue to carom my way through Rare's RC Pro-Am franchise, this time turning my attention to the sequel, which launched on the original Game Boy (yes there is a space in-between Game and Boy, this was pre-internet start-up mash-ups).

Nintendo forced millions of gamers out into the sun, in order to see the non-backlit screens of the Game Boy.

Nintendo forced millions of gamers out into the sun, in order to see the non-backlit screens of the Game Boy.

Phil Fogg Reviews R.C. PRO-AM

Inspired by the recent interest in Rocket League, I've decided to run a few reviews of Rare's R.C. PRO-AM game series. The first of which is available today. Thanks for reading.

For whatever reason I always thought R.C. PRO-AM was a NAMCO game.

For whatever reason I always thought R.C. PRO-AM was a NAMCO game.

Game Under Podcast Episode 85

This week, it's a bit of a different show, but we cover Super Metroid, Metroid Fusion, Ape Escape, the state of gaming podcasts, the Wii U, Xbox One, the paralympics and so much more.

Thanks for listening.

This car crash, at which I attended, had nothing on this trainwreck of a show.

This car crash, at which I attended, had nothing on this trainwreck of a show.

Game Under Podcast Episode 84

This week we'll award our first-ever site GOTY awards, The Gundies.

Game-wise we'll be talking The Witness, American truck Simulator, Undertale, and more (and possibly less).

Thanks for Listening

A screenshot from American Truck Simulator. I knew exactly where I was when driving into Nevada. On the left is Whiskey Pete's casino, where I once won $38 on blackajck.

A screenshot from American Truck Simulator. I knew exactly where I was when driving into Nevada. On the left is Whiskey Pete's casino, where I once won $38 on blackajck.

Game Under Podcast Episode 83

Tom Towers and Phil Fogg have played Jonathon Blow's new game, The Witness and the games that many say influenced it (Myst and The Talos Principle) and give their analysis to open the show.

Phil Fogg gives out his surprising personal Game Under Game of the Year Awards (The Foggies) and the two also talk about ACE Team's body of work including the new Deadly Tower of Monsters.

More Trademark Banter as well.

Thanks for Listening.


Tom Towers Reviews The Deadly Tower of Monsters

Tom Towers breaks out from his slump to publish a review of The Deadly Tower of Monsters from ACE Team.

After his A Virus Named Tom obsession, and now this game, I am thinking that he is limiting the scope of his writing endeavours to games that contain either his first or last name.

Is this a metaphor for the decline of society at the hands of technology? Probably not.

Is this a metaphor for the decline of society at the hands of technology? Probably not.

What's next? A deconstruction of SimTower? Possibly a review of the PlayStation "classic" Tomba!? [exclamation their's].

Anyway, review is here.